THIEF FAN-MISSION: The Black Parade: Jaws of Darkness | [Experte][Deutsch]

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The Black Parade ist eine Fan-Mission von Feuillade Industries
Zum spielen für Fan-Missionen [AngelLoader]: https://www.ttlg.de/filebase/index.php?file/9-angelloader/
*Download:* https://drive.google.com/file/d/1QCC0dZ_ri86HquNnE_gCnayCD4ZIViFm/view?usp=drive_link
Intro music by Martin Frömmig
https://www.youtube.com/channel/UCKyBRYM0iR1OWXvRcMTAF3Q


*!!!IMPORTANT NOTES!!!*
The Black Parade requires NewDark 1.26 or above! Make sure you use the latest version of TFix/TFix Lite before playing!
The Black Parade should be launched with FMSel, NewDarkLoader or AngelLoader. It is not recommended to launch this campaign with DarkLoader or GarrettLoader. Note that mods such as Thief Gold HD Mod, NecroAge or Enhancement Pack are not compatible with this campaign. Remember that this is a campaign for THIEF GOLD, not Thief 2!

►Known issues:
- Due to the complexity of the missions, there can be cases where some NPCs might get stuck walking against walls. There is unfortunately not much that can be done about this.


00:00:00 Intro
00:07:16 skip intro
00:13:27 Highwaymen Camp
00:32:02 The Pillars of Silence
00:57:21 The Vault
01:13:00 Amethyst Harp
01:20:47 Tomb of Teidir
01:34:25 Fire
01:44:56 Earth
02:00:22 Water
02:19:08 Air
02:32:28 escape route
02:38:00 Abubtiyars's Tablets
02:46:13 back to the overworld
02:55:31 endscore


►Story:
In The Black Parade you play the character of Hume, a hardened criminal who was sent into exile as a punishment for his crimes. The year is 833, you are now back in The City, a sprawling metropolis of soot-caked brick, greasy fumes and noisy machinery, with many a sinister conspiracy whispered behind closed doors. Lost and without a penny to your name, you are back to your life of thievery and must find your old associate Dahlquist. Shadows and silence are your allies. Light is your enemy. Stealth and cunning are your tools. And the riches of others are yours for the taking.

The Black Parade aims at being a love letter to Thief: The Dark Project, and we hope we succeeded! It is recommended to have played through Thief: The Dark Project and/or Thief 2: The Metal Age at least once beforehand, since these missions are overall tougher than the base game.

The Black Parade also comes with a few tweaks to the classic Thief gameplay formula:

- Hume is not a Keeper and thus never received Garrett’s training: AIs will now notice you if they bump into you or vice versa, sometimes even in a perfect shadow. Be careful!
- Hume can move banners aside instead of having to slash them.
- Hume has additional footstep sounds for chains and pipes; these are metal sounds that aren’t as noisy as regular metal (about as noisy as stone/wood).
- Water arrows can now be used to expand moss patches.
- Servants will re-light extinguished torches on higher difficulty levels.
- Servants may clean moss on the floor if they notice it on higher difficulty levels.
- Zombies now smash wooden doors open instead of simply opening them.
- Electric lanterns carried by guards can be turned off.
- A few guards in the campaign are outfitted with heavy armor and helms so they cannot be knocked out using the Blackjack.
- Hume can pick up small creature corpses such as spiders or sweels.


►Folgenbilanz:
Beute: 1732
Gestohlen: 0 von 0
Locks Picked: 0
K.O.: 0
Tötung: 1
Verletzungen: 0


Datum der Erstveröffentlichung: 30.11.2023
Author: Feuillade Industries
Entwickler: Looking Glass Studios
Herausgeber: Eidos Interactive

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➥Mein flauschiger Kanal: https://www.youtube.com/user/TheGarrettTMT
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Tete Wete! :3
Category
Highway Men
Tags
thief the black parade, the black parade, thief
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