In this supplement to her video essay “My Favorite Game Show”, Amabel Holland interviews the creator and host of Arcade Pit, Smight. They’re joined by Samhain of SB Plays Games for a freeform discussion of Arcade Pit’s game design, the technical aspects of the show, and how these things have evolved over the last decade.
Amabel’s Patreon: patreon.com/amabelholland
Smight: youtube.com/SmightLP
SB: youtube.com/SBPlaysGames
00:00 Origin of Arcade Pit
01:17 Doing a Live Show
04:32 GDQ & Giant Bomb
06:20 Games Challenge Design
08:37 Map Logic
10:25 Snailser & April’s Fools
19:50 Influence of Nick Arcade
27:36 Quizzler QC
31:35 Drawing Prompts
33:15 Statistics & Approachability
44:45 Introduction of Snailser
46:28 Emily Aster Appreciation Corner
48:36 Player Skill Disparity
53:21 Rules Changes & Overall Development
59:25 Technical Challenges
01:08:55 Chaos, Noise, and Skill
01:11:45 Game Design on the Fly
01:15:30 Growth, Emulation, and Promotion
Amabel’s Patreon: patreon.com/amabelholland
Smight: youtube.com/SmightLP
SB: youtube.com/SBPlaysGames
00:00 Origin of Arcade Pit
01:17 Doing a Live Show
04:32 GDQ & Giant Bomb
06:20 Games Challenge Design
08:37 Map Logic
10:25 Snailser & April’s Fools
19:50 Influence of Nick Arcade
27:36 Quizzler QC
31:35 Drawing Prompts
33:15 Statistics & Approachability
44:45 Introduction of Snailser
46:28 Emily Aster Appreciation Corner
48:36 Player Skill Disparity
53:21 Rules Changes & Overall Development
59:25 Technical Challenges
01:08:55 Chaos, Noise, and Skill
01:11:45 Game Design on the Fly
01:15:30 Growth, Emulation, and Promotion
- Category
- COUNTRY HITS
- Tags
- game show, game shows, Smight
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